Ever wondered how to make your own building? Here you will find help.
Buildings
| Name | Skill | Author | Tools |
|---|---|---|---|
Guide explaining how Construction Yard controllers work in TT 4.1, including their repair logic, settings, and behavior for buildings and vehicles | ★
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☆ | Mauler | TT 4.1 |
In scripts 4.1, it is possible to have a building in your map that works as a helipad; learn how to set it up. | ★
★
★
☆
☆ | Mauler | TT 4.1 |
A Step by Step to create a full functional building like the Westwood ones. | ★
★
★
☆
☆ | Läubi | RenX LevelEdit |
Explains how to make an aggregate and put emitters on it | ★
★
★
★
☆ | Bumpaneer | RenX LevelEdit |
Explains how buildings are constructed | ★
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☆ | Greg Hjelstrom (Westwood Studios) | RenX LevelEdit |
★
★
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☆ | zunnie | ||
Guide to creating capturable Repair Pads | ★
★
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☆ | zunnie | |
Guide to creating capturable Tiberium Silos | ★
★
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☆ | zunnie | |
Explains how to create an animated, functional door | ★
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☆ | Läubi | RenX LevelEdit |
An overview of creating elevators | ★
★
★
☆
☆ | Läubi | RenX LevelEdit |
Explains how to properly configure MCTs and PCTs | ★
★
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☆ | Bumpaneer | RenX LevelEdit |
Explains how to correctly position the Obelisk controller so that it fires from the proper location during gameplay. | ★
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☆ | zunnie | LevelEdit |
